Count Me In! makes counting exciting and teaches kids how to count, add and subtract on their toes. It is designed to serve as an educational resource to help early grade students improve their counting, addition and subtraction skills.
HOW TO PLAY
For each challenge in a level, go underwater and note the target count that pops on the screen along with the target creature. Then Tap ‘n Catch the target creatures up to the target count. Once done, rope yourself up, get back on the boat and sail to the next challenge where more sea creatures await.
As the level of difficulty increases, get ready to put your game face on!
Count Me In! is a free early education app which helps kids practice their numerical and cognitive skills. Most suited for Kindergartners to grade -2 students, this app helps students with quick math.
Features:
Builds on kids’ ability to carry out quick math functions such as addition and subtraction as they race against time to count and catch all the sea creatures.
Using a colorful and smart interface, and a variety of sea creatures, this app familiarizes kids with life under the sea
The unique design of the app develops and reinforces children’s cognitive skills as they read, think and adapt to the seven difficulty levels of the game, and when they pay attention to the rapidly moving sea creatures to catch them!
ALIGNED WITH COMMON CORE
Count Me In! is aligned with the following U.S. Common Core Standards:
Kindergarten
CCSS.MATH.CONTENT.K.CC.A.1 Count to 100 by ones and by tens.
CCSS.MATH.CONTENT.K.CC.A.2 Count forward beginning from a given number within the known sequence (instead of having to begin at 1).
CCSS.MATH.CONTENT.K.CC.A.3 Write numbers from 0 to 20. Represent a number of objects with a written numeral 0-20 (with 0 representing a count of no objects).
CCSS.MATH.CONTENT.K.CC.B.4 Understand the relationship between numbers and quantities; connect counting to cardinality.
CCSS.MATH.CONTENT.K.CC.B.5 Count to answer "how many?" questions about as many as 20 things arranged in a line, a rectangular array, or a circle, or as many as 10 things in a scattered configuration; given a number from 1-20, count out that many objects.
CCSS.MATH.CONTENT.K.OA.A.1 Represent addition and subtraction with objects, fingers, mental images, drawings1, sounds (e.g., claps), acting out situations, verbal explanations, expressions, or equations.
Grade 1
CCSS.MATH.CONTENT.1.OA.C.5 Relate counting to addition and subtraction (e.g., by counting on 2 to add 2).